
Set Buildings
Buildings belonging to the same set will provide bonuses if place next to each other. This bonus may be a boost to the building's native production or provide new effects. The more set buildings that are adjacent to each other, the better the bonus provided.
Harvest Temple Set
Building | Production | Adjacency Bonus | |||
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1 | 2 | 3 | 4 | ||
Sun Temple Complex |
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Moon Temple Complex |
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Cornucopia Sanctuary |
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Harvest Storage |
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Temple Entrance |
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* Goods and relics will vary depending on the boosted goods of the player |
Shrines of Sun and Moon Set
Building | Production | Adjacency Bonus | |||
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1 | 2 | 3 | 4 | ||
Kirit, Weasel God of Night Fruit |
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Krarak, Bird God of Sun Harvest |
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Shrine of Kirit |
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Shrine of Krarak |
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* Goods and relics will vary depending on the boosted goods of the player |
Carnival Set
Building | Production | Adjacency Bonus | |||
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1 | 2 | 3 | 4 | ||
Banquet |
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Festive Fireworks |
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Revelers Fountain |
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Marching Band |
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Jesters Tavern |
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* Goods and relics will vary depending on the boosted goods of the player |
Magical Chess Set
Building | Production | Adjacency Bonus | |||
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1 | 2 | 3 | 4 | ||
Golden King |
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Solar Rook |
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Flame Knight |
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Tome Abbot |
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* Goods and relics will vary depending on the boosted goods of the player |
Phoenix Cult Set
Building | Production | Adjacency Bonus | |||
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1 | 2 | 3 | 4 | ||
Phoenix Lighthouse |
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Phoenix Pavilion |
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Cultist's Plaza |
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Phoenix Worship |
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Temple of Phoenix |
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* Goods and relics will vary depending on the boosted goods of the player |
Constructs Set
Building | Production | Adjacency Bonus | |||
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1 | 2 | 3 | 4 | ||
D001-o "Engine" |
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D002-l "Garden" |
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D003-r "Assembly" |
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D004-w "Zoo" |
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* Goods and relics will vary depending on the boosted goods of the player |
Redbeard Set
Building | Production | Adjacency Bonus | |||
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1 | 2 | 3 | 4 | ||
Redbeard's Armchair |
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Redbeard's Kitchen |
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* Goods and relics will vary depending on the boosted goods of the player |