

Build, test and optimise city layouts without the limitations of trying this in-game.

Battle armies against each other to determine who will come out victorious.

Find out how much your research will cost you, including guest race buildings needed for that chapter.

Experiment with buildings to find out how many troops can be trained, how long they will train and how much they will cost.
Compare buildings that provide certain benefits, ranked in order of tile efficiency.
A new guest race, Harbours of the Deep, which brings the following buildings:
- Four cultural buildings - One provides population, two are premium.
- Six settlement buildings - One portal, one street, four production.
- Two ancient wonders
In my absence, there have been changes to both the Elvenar game as well as this website's technologies, which has introduced some bugs but hopefully I've caught most of them. Please do get in contact if you come across anything.
Import your city in one click with elvenstats.com! They also have fellowship goods tracking, match-making, score history, and more.
Find all the Gems of Knowledge you need to play the game of Elvenar even better. Includes spoilers and guides for all levels of play.
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