Opaline Shell

Among the Tidal Hoarder's cherished possessions rests the Opaline Shell, a marvel of iridescence and allure

Race All
Type Expiring
Availability Event
Sellable Yes
Cap -
Connection
Main Hall (Elves)
Main Hall (Humans)
Set Hoarder's Set
Chapter Size Population Culture Prosperity Ranking Points Time Cost * Production * Effects
1 1x1
-
+58
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
2 1x1
-
+67
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
3 1x1
-
+81
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
4 1x1
-
+93
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
5 1x1
-
+106
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
6 1x1
-
+130
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
7 1x1
-
+166
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
8 1x1
-
+200
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
9 1x1
-
+380
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
10 1x1
-
+460
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
11 1x1
-
+570
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
12 1x1
-
+690
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
13 1x1
-
+850
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
14 1x1
-
+1,030
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
15 1x1
-
+1,230
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
16 1x1
-
+1,480
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
17 1x1
-
+1,720
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
18 1x1
-
+2,000
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
19 1x1
-
+2,500
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
20 1x1
-
+3,000
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
21 1x1
-
+3,600
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
22 1x1
-
+4,300
-
-
10 s
  • Royal Restoration 1
-
Melee Units Damage: 5%
Expires In: 45 d
* Goods and relics will vary depending on the boosted goods of the player