Flame Knight

The golden Flame Knight stands ready on this magical chess field piece. Legends speak of cruel sorcery that can turn its victim into a living chess piece, bound to move on the whim of a player.

Race
All
Type
Cultural
Availability
Event
Sellable
Yes
Chapter Size Population Culture Ranking Points Time Cost * Production * Effects
I 1x3
-
+105
-
10s
Supplies 131 in 1d
II 1x3
-
+121
-
10s
Supplies 230 in 1d
III 1x3
-
+146
-
10s
Supplies 370 in 1d
IV 1x3
-
+169
-
10s
Supplies 550 in 1d
V 1x3
-
+192
-
10s
Supplies 770 in 1d
VI 1x3
-
+240
-
10s
Magical Goods 220 * in 1d
VII 1x3
-
+300
-
10s
Magical Goods 270 * in 1d
VIII 1x3
-
+360
-
10s
Magical Goods 340 * in 1d
IX 1x3
-
+690
-
10s
Mana 540 in 1d
X 1x3
-
+840
-
10s
Mana 710 in 1d
XI 1x3
-
+1,030
-
10s
Divine Seeds 200 in 1d
XII 1x3
-
+1,260
-
10s
Divine Seeds 230 in 1d
XIII 1x3
-
+1,540
-
10s
Divine Seeds 260 in 1d
XIV 1x3
-
+1,870
-
10s
Divine Seeds 280 in 1d
* Goods and relics will vary depending on the boosted goods of the player