Hypnojelly

Serenely drifting, the Hypnojelly spreads calming vibes, providing a natural remedy to soothe aggression and tension. Production pickup every 24 hours.

Race All
Type Cultural
Availability Event
Sellable Yes
Cap -
Connection
Main Hall (Elves)
Main Hall (Humans)
Set Seapectecular Aquatics
Chapter Size Population Culture Ranking Points Time Cost * Production * Effects
10 1x1
-
+49
-
10 s
  • Royal Restoration 1
Mana 400 in 24 h
11 1x1
-
+61
-
10 s
  • Royal Restoration 1
Mana 520 in 24 h
12 1x1
-
+74
-
10 s
  • Royal Restoration 1
Mana 690 in 24 h
13 1x1
-
+91
-
10 s
  • Royal Restoration 1
Mana 920 in 24 h
14 1x1
-
+110
-
10 s
  • Royal Restoration 1
Mana 1,210 in 24 h
15 1x1
-
+132
-
10 s
  • Royal Restoration 1
Mana 1,400 in 24 h
16 1x1
-
+158
-
10 s
  • Royal Restoration 1
Mana 1,480 in 24 h
17 1x1
-
+183
-
10 s
  • Royal Restoration 1
Mana 1,550 in 24 h
18 1x1
-
+220
-
10 s
  • Royal Restoration 1
Mana 1,800 in 24 h
19 1x1
-
+260
-
10 s
  • Royal Restoration 1
Mana 2,300 in 24 h
1 1x1
-
+6
-
10 s
  • Royal Restoration 1
Supplies 73 in 24 h
20 1x1
-
+320
-
10 s
  • Royal Restoration 1
Mana 2,800 in 24 h
21 1x1
-
+380
-
10 s
  • Royal Restoration 1
Mana 3,500 in 24 h
2 1x1
-
+7
-
10 s
  • Royal Restoration 1
Supplies 129 in 24 h
3 1x1
-
+9
-
10 s
  • Royal Restoration 1
Basic Goods 56 in 24 h
4 1x1
-
+10
-
10 s
  • Royal Restoration 1
Basic Goods 71 in 24 h
5 1x1
-
+11
-
10 s
  • Royal Restoration 1
Crafted Goods 95 in 24 h
6 1x1
-
+14
-
10 s
  • Royal Restoration 1
Crafted Goods 123 in 24 h
7 1x1
-
+18
-
10 s
  • Royal Restoration 1
Magical Goods 148 in 24 h
8 1x1
-
+21
-
10 s
  • Royal Restoration 1
Orcs 42 in 24 h
9 1x1
-
+41
-
10 s
  • Royal Restoration 1
Mana 300 in 24 h
* Goods and relics will vary depending on the boosted goods of the player