Crossbowman

A strong mind offers protection against mage attacks and makes sure you hit the heavy melee units where it hurts.

Race Type Building Cost Training Time
Humans Light Ranged Unit Barracks
Supplies 14
12:00 m
Name Type Race Damage Hitpoints Size Movement Range Attack Range Strike Back Initiative Attack Bonus Defense Bonus Abilities
hb_lr_1 Crossbowman Light Ranged Unit Humans 11 - 17 58 1 3 4 0 19
Heavy Melee Unit +50%
Mage Unit +50%
Heavy Melee Unit -60%
Mage Unit -30%
-
hb_lr_2 Crossbowman II Light Ranged Unit Humans 13 - 17 64 1 3 4 0 19
Heavy Melee Unit +60%
Mage Unit +60%
Heavy Melee Unit -60%
Mage Unit -30%
-
hb_lr_3 Master Crossbowman Light Ranged Unit Humans 15 - 19 70 1 3 4 0 19
Heavy Melee Unit +60%
Mage Unit +60%
Heavy Melee Unit -60%
Mage Unit -30%
Numb Shot -20%
hb_lr_4 Master Crossbowman II Light Ranged Unit Humans 17 - 21 77 1 3 4 0 19
Heavy Melee Unit +70%
Mage Unit +70%
Heavy Melee Unit -60%
Mage Unit -30%
Numb Shot -20%