Crossbowman
A strong mind offers protection against mage attacks and makes sure you hit the heavy melee units where it hurts.
| Race | Type | Building | Cost | Training Time |
|---|---|---|---|---|
| Humans | Light Ranged Unit | Barracks |
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12:00 m |
| Name | Type | Race | Attack Bonus | Defense Bonus | Abilities | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Crossbowman | Humans | 11 - 17 | 58 | 1 | 3 | 4 | 0 | 19 |
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| Crossbowman II | Humans | 13 - 17 | 64 | 1 | 3 | 4 | 0 | 19 |
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| Master Crossbowman | Humans | 15 - 19 | 70 | 1 | 3 | 4 | 0 | 19 |
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| Master Crossbowman II | Humans | 17 - 21 | 77 | 1 | 3 | 4 | 0 | 19 |
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