Spire Library
Dwarven Explorers have found this lost library during their excavations. It contains valuable information about the origin of the Spire of Eternity.
Level | Cost * | Production * | Effects | ||||||
---|---|---|---|---|---|---|---|---|---|
1 | 4x6 | -
|
-
|
-
|
-
|
15:00 h |
|
|
Production: 1
Ranking Points per Crystal: 0.12% of squadsize
|
2 | 4x6 | -
|
-
|
-
|
+400
|
15:00 h |
|
|
Production: 1
Ranking Points per Crystal: 0.18% of squadsize
|
3 | 4x6 | -
|
-
|
-
|
+850
|
16:30 h |
|
|
Production: 1
Ranking Points per Crystal: 0.24% of squadsize
|
4 | 4x6 | -
|
-
|
-
|
+1,350
|
18:00 h |
|
|
Production: 1
Ranking Points per Crystal: 0.30% of squadsize
|
5 | 4x6 | -
|
-
|
-
|
+1,900
|
19:30 h |
|
|
Production: 1
Ranking Points per Crystal: 0.36% of squadsize
|
6 | 4x6 | -
|
-
|
-
|
+1,900
|
22:30 h |
|
|
Production: 2
Ranking Points per Crystal: 0.44% of squadsize
|
7 | 4x6 | -
|
-
|
-
|
+2,550
|
22:30 h |
|
|
Production: 2
Ranking Points per Crystal: 0.48% of squadsize
|
8 | 4x6 | -
|
-
|
-
|
+3,250
|
24:00 h |
|
|
Production: 2
Ranking Points per Crystal: 0.52% of squadsize
|
9 | 4x6 | -
|
-
|
-
|
+4,000
|
25:30 h |
|
|
Production: 2
Ranking Points per Crystal: 0.56% of squadsize
|
10 | 4x6 | -
|
-
|
-
|
+4,800
|
27:00 h |
|
|
Production: 2
Ranking Points per Crystal: 0.60% of squadsize
|
11 | 4x6 | -
|
-
|
-
|
+4,800
|
30:00 h |
|
|
Production: 3
Ranking Points per Crystal: 0.68% of squadsize
|
12 | 4x6 | -
|
-
|
-
|
+5,700
|
30:00 h |
|
|
Production: 3
Ranking Points per Crystal: 0.72% of squadsize
|
13 | 4x6 | -
|
-
|
-
|
+6,650
|
31:30 h |
|
|
Production: 3
Ranking Points per Crystal: 0.76% of squadsize
|
14 | 4x6 | -
|
-
|
-
|
+7,650
|
33:00 h |
|
|
Production: 3
Ranking Points per Crystal: 0.80% of squadsize
|
15 | 4x6 | -
|
-
|
-
|
+8,700
|
34:30 h |
|
|
Production: 3
Ranking Points per Crystal: 0.84% of squadsize
|
16 | 4x6 | -
|
-
|
-
|
+8,700
|
37:30 h |
|
|
Production: 4
Ranking Points per Crystal: 0.90% of squadsize
|
17 | 4x6 | -
|
-
|
-
|
+9,850
|
37:30 h |
|
|
Production: 4
Ranking Points per Crystal: 0.92% of squadsize
|
18 | 4x6 | -
|
-
|
-
|
+11,050
|
39:00 h |
|
|
Production: 4
Ranking Points per Crystal: 0.94% of squadsize
|
19 | 4x6 | -
|
-
|
-
|
+12,300
|
40:30 h |
|
|
Production: 4
Ranking Points per Crystal: 0.96% of squadsize
|
20 | 4x6 | -
|
-
|
-
|
+13,600
|
42:00 h |
|
|
Production: 4
Ranking Points per Crystal: 0.98% of squadsize
|
21 | 4x6 | -
|
-
|
-
|
+13,600
|
45:00 h |
|
|
Production: 5
Ranking Points per Crystal: 1.00% of squadsize
|
22 | 4x6 | -
|
-
|
-
|
+15,000
|
45:00 h |
|
|
Production: 5
Ranking Points per Crystal: 1.01% of squadsize
|
23 | 4x6 | -
|
-
|
-
|
+16,450
|
48:45 h |
|
|
Production: 5
Ranking Points per Crystal: 1.02% of squadsize
|
24 | 4x6 | -
|
-
|
-
|
+17,950
|
52:30 h |
|
|
Production: 5
Ranking Points per Crystal: 1.03% of squadsize
|
25 | 4x6 | -
|
-
|
-
|
+19,500
|
56:15 h |
|
|
Production: 5
Ranking Points per Crystal: 1.04% of squadsize
|
26 | 4x6 | -
|
-
|
-
|
+19,500
|
60:00 h |
|
|
Production: 6
Ranking Points per Crystal: 1.06% of squadsize
|
27 | 4x6 | -
|
-
|
-
|
+21,150
|
60:00 h |
|
|
Production: 6
Ranking Points per Crystal: 1.07% of squadsize
|
28 | 4x6 | -
|
-
|
-
|
+22,850
|
63:45 h |
|
|
Production: 6
Ranking Points per Crystal: 1.08% of squadsize
|
29 | 4x6 | -
|
-
|
-
|
+24,600
|
67:30 h |
|
|
Production: 6
Ranking Points per Crystal: 1.09% of squadsize
|
30 | 4x6 | -
|
-
|
-
|
+26,400
|
67:30 h |
|
|
Production: 6
Ranking Points per Crystal: 1.10% of squadsize
|
31 | 4x6 | -
|
-
|
-
|
+26,400
|
3 d, 00 h |
|
|
Production: 7
Ranking Points per Crystal: 1.12% of squadsize
|
32 | 4x6 | -
|
-
|
-
|
+28,400
|
3 d, 03 h |
|
|
Production: 7
Ranking Points per Crystal: 1.13% of squadsize
|
33 | 4x6 | -
|
-
|
-
|
+30,500
|
3 d, 06 h |
|
|
Production: 7
Ranking Points per Crystal: 1.14% of squadsize
|
34 | 4x6 | -
|
-
|
-
|
+32,700
|
3 d, 09 h |
|
|
Production: 7
Ranking Points per Crystal: 1.15% of squadsize
|
35 | 4x6 | -
|
-
|
-
|
+35,000
|
3 d, 12 h |
|
|
Production: 7
Ranking Points per Crystal: 1.20% of squadsize
|
* Goods and relics will vary depending on the boosted goods of the player |