Ancestral Resting Place
This Treant guards the entrance to a sacred underground crypt. Peregrim studied the Banshees that reside there and how their magic powers are able to stop their own decay, to find a way to eventually stem the decay of Ascended Goods.
Level | Cost * | Production * | Effects | ||||||
---|---|---|---|---|---|---|---|---|---|
1 | 4x7 | -
|
-
|
-
|
-
|
22:00 h |
|
|
Production: 18.00% of squadsize
Ascended Goods Decay: 9.10%
|
2 | 4x7 | -
|
-
|
-
|
+400
|
24:00 h |
|
|
Production: 27.00% of squadsize
Ascended Goods Decay: 8.60%
|
3 | 4x7 | -
|
-
|
-
|
+850
|
26:00 h |
|
|
Production: 36.00% of squadsize
Ascended Goods Decay: 8.20%
|
4 | 4x7 | -
|
-
|
-
|
+1,350
|
28:00 h |
|
|
Production: 45.00% of squadsize
Ascended Goods Decay: 7.70%
|
5 | 4x7 | -
|
-
|
-
|
+1,900
|
30:00 h |
|
|
Production: 54.00% of squadsize
Ascended Goods Decay: 7.30%
|
6 | 4x7 | -
|
-
|
-
|
+1,900
|
32:00 h |
|
|
Production: 66.00% of squadsize
Ascended Goods Decay: 6.70%
|
7 | 4x7 | -
|
-
|
-
|
+2,550
|
34:00 h |
|
|
Production: 72.00% of squadsize
Ascended Goods Decay: 6.40%
|
8 | 4x7 | -
|
-
|
-
|
+3,250
|
36:00 h |
|
|
Production: 78.00% of squadsize
Ascended Goods Decay: 6.10%
|
9 | 4x7 | -
|
-
|
-
|
+4,000
|
38:00 h |
|
|
Production: 84.00% of squadsize
Ascended Goods Decay: 5.80%
|
10 | 4x7 | -
|
-
|
-
|
+4,800
|
40:00 h |
|
|
Production: 90.00% of squadsize
Ascended Goods Decay: 5.50%
|
11 | 4x7 | -
|
-
|
-
|
+4,800
|
42:00 h |
|
|
Production: 102.00% of squadsize
Ascended Goods Decay: 4.90%
|
12 | 4x7 | -
|
-
|
-
|
+5,700
|
44:00 h |
|
|
Production: 108.00% of squadsize
Ascended Goods Decay: 4.60%
|
13 | 4x7 | -
|
-
|
-
|
+6,650
|
46:00 h |
|
|
Production: 114.00% of squadsize
Ascended Goods Decay: 4.30%
|
14 | 4x7 | -
|
-
|
-
|
+7,650
|
48:00 h |
|
|
Production: 120.00% of squadsize
Ascended Goods Decay: 4.00%
|
15 | 4x7 | -
|
-
|
-
|
+8,700
|
50:00 h |
|
|
Production: 126.00% of squadsize
Ascended Goods Decay: 3.70%
|
16 | 4x7 | -
|
-
|
-
|
+8,700
|
52:00 h |
|
|
Production: 135.00% of squadsize
Ascended Goods Decay: 3.30%
|
17 | 4x7 | -
|
-
|
-
|
+9,850
|
54:00 h |
|
|
Production: 138.00% of squadsize
Ascended Goods Decay: 3.10%
|
18 | 4x7 | -
|
-
|
-
|
+11,050
|
56:00 h |
|
|
Production: 141.00% of squadsize
Ascended Goods Decay: 2.90%
|
19 | 4x7 | -
|
-
|
-
|
+12,300
|
58:00 h |
|
|
Production: 144.00% of squadsize
Ascended Goods Decay: 2.80%
|
20 | 4x7 | -
|
-
|
-
|
+13,600
|
60:00 h |
|
|
Production: 147.00% of squadsize
Ascended Goods Decay: 2.60%
|
21 | 4x7 | -
|
-
|
-
|
+13,600
|
62:00 h |
|
|
Production: 150.00% of squadsize
Ascended Goods Decay: 2.50%
|
22 | 4x7 | -
|
-
|
-
|
+15,000
|
64:00 h |
|
|
Production: 152.00% of squadsize
Ascended Goods Decay: 2.40%
|
23 | 4x7 | -
|
-
|
-
|
+16,450
|
66:00 h |
|
|
Production: 153.00% of squadsize
Ascended Goods Decay: 2.30%
|
24 | 4x7 | -
|
-
|
-
|
+17,950
|
68:00 h |
|
|
Production: 155.00% of squadsize
Ascended Goods Decay: 2.20%
|
25 | 4x7 | -
|
-
|
-
|
+19,500
|
70:00 h |
|
|
Production: 156.00% of squadsize
Ascended Goods Decay: 2.10%
|
26 | 4x7 | -
|
-
|
-
|
+19,500
|
3 d, 00 h |
|
|
Production: 159.00% of squadsize
Ascended Goods Decay: 2.00%
|
27 | 4x7 | -
|
-
|
-
|
+21,150
|
3 d, 02 h |
|
|
Production: 161.00% of squadsize
Ascended Goods Decay: 1.90%
|
28 | 4x7 | -
|
-
|
-
|
+22,850
|
3 d, 04 h |
|
|
Production: 162.00% of squadsize
Ascended Goods Decay: 1.80%
|
29 | 4x7 | -
|
-
|
-
|
+24,600
|
3 d, 06 h |
|
|
Production: 164.00% of squadsize
Ascended Goods Decay: 1.70%
|
30 | 4x7 | -
|
-
|
-
|
+26,400
|
3 d, 08 h |
|
|
Production: 165.00% of squadsize
Ascended Goods Decay: 1.60%
|
31 | 4x7 | -
|
-
|
-
|
+26,400
|
3 d, 10 h |
|
|
Production: 168.00% of squadsize
Ascended Goods Decay: 1.50%
|
32 | 4x7 | -
|
-
|
-
|
+28,400
|
3 d, 12 h |
|
|
Production: 170.00% of squadsize
Ascended Goods Decay: 1.40%
|
33 | 4x7 | -
|
-
|
-
|
+30,500
|
3 d, 14 h |
|
|
Production: 171.00% of squadsize
Ascended Goods Decay: 1.30%
|
34 | 4x7 | -
|
-
|
-
|
+32,700
|
3 d, 16 h |
|
|
Production: 173.00% of squadsize
Ascended Goods Decay: 1.20%
|
35 | 4x7 | -
|
-
|
-
|
+35,000
|
3 d, 18 h |
|
|
Production: 180.00% of squadsize
Ascended Goods Decay: 1.00%
|
* Goods and relics will vary depending on the boosted goods of the player |