Unexpected Morning

What a magical morning this turned out to be.

Race All
Type Cultural / Residential
Availability Event
Sellable Yes
Cap -
Connection
-
Set -
Chapter Size Population Culture Prosperity Ranking Points Time Cost * Production * Effects
1 3x4
+240
+210
-
-
10 s
  • Royal Restoration 12
-
2 3x4
+280
+240
-
-
10 s
  • Royal Restoration 12
-
3 3x4
+340
+290
-
-
10 s
  • Royal Restoration 12
-
4 3x4
+390
+330
-
-
10 s
  • Royal Restoration 12
-
5 3x4
+440
+380
-
-
10 s
  • Royal Restoration 12
-
6 3x4
+550
+470
-
-
10 s
  • Royal Restoration 12
-
7 3x4
+700
+600
-
-
10 s
  • Royal Restoration 12
-
8 3x4
+840
+720
-
-
10 s
  • Royal Restoration 12
-
9 3x4
+1,590
+1,360
-
-
10 s
  • Royal Restoration 12
-
10 3x4
+1,940
+1,660
-
-
10 s
  • Royal Restoration 12
-
11 3x4
+2,400
+2,000
-
-
10 s
  • Royal Restoration 12
-
12 3x4
+2,900
+2,500
-
-
10 s
  • Royal Restoration 12
-
13 3x4
+3,600
+3,000
-
-
10 s
  • Royal Restoration 12
-
14 3x4
+4,300
+3,700
-
-
10 s
  • Royal Restoration 12
-
15 3x4
+5,200
+4,400
-
-
10 s
  • Royal Restoration 12
-
16 3x4
+6,200
+5,300
-
-
10 s
  • Royal Restoration 12
-
17 3x4
+7,200
+6,200
-
-
10 s
  • Royal Restoration 12
-
18 3x4
+8,500
+7,300
-
-
10 s
  • Royal Restoration 12
-
19 3x4
+10,400
+8,900
-
-
10 s
  • Royal Restoration 12
-
20 3x4
+12,600
+10,800
-
-
10 s
  • Royal Restoration 12
-
21 3x4
+15,000
+12,800
-
-
10 s
  • Royal Restoration 12
-
22 3x4
+18,200
+15,600
-
-
10 s
  • Royal Restoration 12
-
* Goods and relics will vary depending on the boosted goods of the player