Adaptation Workout

Wanderers understand the secret to conquering the cold lies in their daily exercise regimen. Production pickup every 24 hours.

Race All
Type Cultural / Residential
Availability Event
Sellable Yes
Cap -
Connection
Main Hall (Elves)
Main Hall (Humans)
Set -
Chapter Size Population Culture Ranking Points Time Cost * Production * Effects
10 4x3
+630
+420
-
10 s
  • Royal Restoration 12
Unit Unit 1,830 in 24 h
11 4x3
+770
+510
-
10 s
  • Royal Restoration 12
Unit Unit 2,300 in 24 h
12 4x3
+940
+630
-
10 s
  • Royal Restoration 12
Unit Unit 2,800 in 24 h
13 4x3
+1,150
+770
-
10 s
  • Royal Restoration 12
Unit Unit 3,400 in 24 h
14 4x3
+1,400
+930
-
10 s
  • Royal Restoration 12
Unit Unit 4,100 in 24 h
15 4x3
+1,680
+1,120
-
10 s
  • Royal Restoration 12
Unit Unit 4,400 in 24 h
16 4x3
+2,000
+1,350
-
10 s
  • Royal Restoration 12
Unit Unit 4,500 in 24 h
17 4x3
+2,300
+1,560
-
10 s
  • Royal Restoration 12
Unit Unit 4,800 in 24 h
18 4x3
+2,800
+1,840
-
10 s
  • Royal Restoration 12
Unit Unit 5,100 in 24 h
19 4x3
+3,400
+2,200
-
10 s
  • Royal Restoration 12
Unit Unit 5,500 in 24 h
1 4x3
+79
+53
-
10 s
  • Royal Restoration 12
Unit Unit 69 in 24 h
20 4x3
+4,100
+2,700
-
10 s
  • Royal Restoration 12
Unit Unit 6,200 in 24 h
21 4x3
+4,900
+3,200
-
10 s
  • Royal Restoration 12
Unit Unit 7,300 in 24 h
2 4x3
+91
+61
-
10 s
  • Royal Restoration 12
Unit Unit 116 in 24 h
3 4x3
+110
+73
-
10 s
  • Royal Restoration 12
Unit Unit 175 in 24 h
4 4x3
+127
+84
-
10 s
  • Royal Restoration 12
Unit Unit 250 in 24 h
5 4x3
+144
+96
-
10 s
  • Royal Restoration 12
Unit Unit 330 in 24 h
6 4x3
+177
+118
-
10 s
  • Royal Restoration 12
Unit Unit 490 in 24 h
7 4x3
+230
+151
-
10 s
  • Royal Restoration 12
Unit Unit 740 in 24 h
8 4x3
+270
+182
-
10 s
  • Royal Restoration 12
Unit Unit 1,050 in 24 h
9 4x3
+520
+340
-
10 s
  • Royal Restoration 12
Unit Unit 1,410 in 24 h
* Goods and relics will vary depending on the boosted goods of the player