Mermaids Paradise

Come to where the Mermaids swim and sing, where fish dance with penguins, where Mauriel resides in grace - come join this happy Mermaid place. Produces all kinds of valuable resources when evolved. Production pickup every 24h.

Evolution Modifiers
None
Culture 60 %
Population 60 %
Culture 70 %
Population 70 %
Culture 80 %
Population 80 %
Culture 90 %
Population 90 %
Culture 100 %
Population 100 %
Culture 110 %
Population 110 %
Culture 120 %
Population 120 %
Culture 130 %
Population 130 %
Culture 150 %
Population 150 %
Culture 170 %
Population 170 %
Race All
Type Cultural / Residential
Availability Event
Sellable Yes
Cap -
Connection
Main Hall (Elves)
Main Hall (Humans)
Set -
Chapter Size Population Culture Ranking Points Time Cost * Production * Effects
1 4x4
+98
+196
-
10 s
Marble 188 in 24 h
2 4x4
+113
+230
-
10 s
Marble 270 in 24 h
3 4x4
+136
+270
-
10 s
Marble 360 in 24 h
4 4x4
+157
+310
-
10 s
Marble 450 in 24 h
5 4x4
+179
+360
-
10 s
Marble 610 in 24 h
6 4x4
+220
+440
-
10 s
Marble 820 in 24 h
7 4x4
+280
+560
-
10 s
Marble 1,150 in 24 h
8 4x4
+340
+680
-
10 s
Marble 1,450 in 24 h
9 4x4
+640
+1,280
-
10 s
Marble 1,790 in 24 h
10 4x4
+780
+1,560
-
10 s
Marble 2,300 in 24 h
11 4x4
+960
+1,920
-
10 s
Marble 2,800 in 24 h
12 4x4
+1,170
+2,300
-
10 s
Marble 3,200 in 24 h
13 4x4
+1,430
+2,900
-
10 s
Marble 4,100 in 24 h
14 4x4
+1,740
+3,500
-
10 s
Marble 4,700 in 24 h
* Goods and relics will vary depending on the boosted goods of the player