Cannoneer
The Cannoneer's hits are quite inaccurate, so the damage is highest against weakly protected enemies like light melee and light ranged units.
Race | Type | Building | Cost | Training Time |
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Neutral | Heavy Ranged Unit | - |
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Name | Type | Race | ![]() |
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Attack Bonus | Defense Bonus | Abilities | |
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Cannoneer | ![]() |
Neutral | 27 - 57 | 220 | 6 | 1 | 8 | 0 | 4 |
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Cannoneer II | ![]() |
Neutral | 42 - 78 | 290 | 6 | 1 | 9 | 0 | 4 |
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Crazy Cannoneer | ![]() |
Neutral | 50 - 83 | 320 | 6 | 1 | 10 | 0 | 4 |
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