Pilgrim's Manor

The meeting point for all sorcerers that go through the Pilgrimage. Here, all sorts of apprentices and mentors come together to share stories and tips. Production pickup every 24 hours.

Race All
Type Cultural / Residential
Availability Event
Sellable Yes
Cap -
Connection
Main Hall (Elves)
Main Hall (Humans)
Set Pilgrim's Manor
Chapter Size Population Culture Ranking Points Time Cost * Production * Effects
10 3x2
+420
+420
-
10 s
  • Royal Restoration 6
Mana 3,000 in 24 h
11 3x2
+510
+510
-
10 s
  • Royal Restoration 6
Mana 4,000 in 24 h
12 3x2
+630
+630
-
10 s
  • Royal Restoration 6
Mana 5,200 in 24 h
13 3x2
+770
+770
-
10 s
  • Royal Restoration 6
Mana 6,900 in 24 h
14 3x2
+930
+930
-
10 s
  • Royal Restoration 6
Mana 9,200 in 24 h
15 3x2
+1,120
+1,120
-
10 s
  • Royal Restoration 6
Mana 10,600 in 24 h
16 3x2
+1,350
+1,350
-
10 s
  • Royal Restoration 6
Mana 11,200 in 24 h
17 3x2
+1,560
+1,560
-
10 s
  • Royal Restoration 6
Mana 11,700 in 24 h
18 3x2
+1,840
+1,840
-
10 s
  • Royal Restoration 6
Mana 13,600 in 24 h
19 3x2
+2,200
+2,200
-
10 s
  • Royal Restoration 6
Mana 17,100 in 24 h
1 3x2
+53
+53
-
10 s
  • Royal Restoration 6
Supplies 550 in 24 h
20 3x2
+2,700
+2,700
-
10 s
  • Royal Restoration 6
Mana 21,000 in 24 h
21 3x2
+3,200
+3,200
-
10 s
  • Royal Restoration 6
Mana 27,000 in 24 h
2 3x2
+61
+61
-
10 s
  • Royal Restoration 6
Supplies 970 in 24 h
3 3x2
+73
+73
-
10 s
  • Royal Restoration 6
Basic Goods 420 in 24 h
4 3x2
+84
+84
-
10 s
  • Royal Restoration 6
Basic Goods 540 in 24 h
5 3x2
+96
+96
-
10 s
  • Royal Restoration 6
Crafted Goods 720 in 24 h
6 3x2
+118
+118
-
10 s
  • Royal Restoration 6
Crafted Goods 930 in 24 h
7 3x2
+151
+151
-
10 s
  • Royal Restoration 6
Magical Goods 1,120 in 24 h
8 3x2
+182
+182
-
10 s
  • Royal Restoration 6
Magical Goods 1,420 in 24 h
9 3x2
+340
+340
-
10 s
  • Royal Restoration 6
Mana 2,300 in 24 h
* Goods and relics will vary depending on the boosted goods of the player