Alchemy Faculty

A faculty where students learn all about the power of the elements and mixing potions.

Race Sorcerers and Dragons
Type Goods
Availability Standard
Sellable Yes
Cap -
Connection
Campus (Sorcerers and Dragons)
Set -
Level Size Population Culture Ranking Points Time Cost * Production * Effects
2 4x4
-
-
-
6:15 h
  • Coins 310,000
  • Supplies 51,000
  • Arcane Scrolls 620
  • Soul Catchers 400
Crystal Flasks 260 in 5 h costing
  • Crystal 410
  • Mana 300
Alchemists 16 in 10 h costing
  • Apprentices 26
  • Mana 530
Arcane Alchemists 15 in 20 h costing
  • Arcanologists 24
  • Mana 740
Alchemy Necromancers 9 in 8 h costing
  • Necromancers 15
  • Mana 450
Production: 200%
3 4x4
-
-
-
6:38 h
  • Coins 330,000
  • Supplies 53,000
  • Arcane Scrolls 800
  • Soul Catchers 540
Crystal Flasks 340 in 5 h costing
  • Crystal 550
  • Mana 400
Alchemists 22 in 10 h costing
  • Apprentices 36
  • Mana 710
Arcane Alchemists 20 in 20 h costing
  • Arcanologists 32
  • Mana 990
Alchemy Necromancers 12 in 8 h costing
  • Necromancers 20
  • Mana 600
Production: 300%
4 4x4
-
-
-
7:03 h
  • Coins 370,000
  • Supplies 60,000
  • Arcane Scrolls 860
  • Soul Catchers 670
Crystal Flasks 430 in 5 h costing
  • Crystal 690
  • Mana 510
Alchemists 28 in 10 h costing
  • Apprentices 45
  • Mana 890
Arcane Alchemists 25 in 20 h costing
  • Arcanologists 40
  • Mana 1,240
Alchemy Necromancers 15 in 8 h costing
  • Necromancers 24
  • Mana 750
Production: 400%
1 4x4
-
-
-
5:53 h
  • Coins 280,000
  • Supplies 45,000
  • Scrolls 3,000
  • Silk 2,300
Crystal Flasks 175 in 5 h costing
  • Crystal 280
  • Mana 210
Alchemists 11 in 10 h costing
  • Apprentices 18
  • Mana 370
Arcane Alchemists 10 in 20 h costing
  • Arcanologists 16
  • Mana 500
Alchemy Necromancers 6 in 8 h costing
  • Necromancers 10
  • Mana 300
Production: 100%
* Goods and relics will vary depending on the boosted goods of the player