Marching Band

No parade without a band.

Race All
Type Cultural
Availability Event
Sellable Yes
Cap -
Connection
Main Hall (Elves)
Main Hall (Humans)
Set Carnival Set
Chapter Size Population Culture Ranking Points Time Cost * Production * Effects
10 4x2
-
+1,280
-
10 s
  • Royal Restoration 8
Mana 4,600 in 24 h
11 4x2
-
+1,570
-
10 s
  • Royal Restoration 8
Divine Seeds 1,300 in 24 h
12 4x2
-
+1,920
-
10 s
  • Royal Restoration 8
Divine Seeds 1,460 in 24 h
13 4x2
-
+2,300
-
10 s
  • Royal Restoration 8
Divine Seeds 1,640 in 24 h
14 4x2
-
+2,800
-
10 s
  • Royal Restoration 8
Divine Seeds 1,820 in 24 h
15 4x2
-
+3,400
-
10 s
  • Royal Restoration 8
Divine Seeds 1,910 in 24 h
16 4x2
-
+4,100
-
10 s
  • Royal Restoration 8
Divine Seeds 2,000 in 24 h
17 4x2
-
+4,800
-
10 s
  • Royal Restoration 8
Divine Seeds 2,200 in 24 h
18 4x2
-
+5,600
-
10 s
  • Royal Restoration 8
Divine Seeds 2,300 in 24 h
19 4x2
-
+6,800
-
10 s
  • Royal Restoration 8
Divine Seeds 2,500 in 24 h
1 4x2
-
+160
-
10 s
  • Royal Restoration 8
Supplies 840 in 24 h
20 4x2
-
+8,300
-
10 s
  • Royal Restoration 8
Divine Seeds 2,800 in 24 h
21 4x2
-
+9,900
-
10 s
  • Royal Restoration 8
Divine Seeds 3,300 in 24 h
2 4x2
-
+185
-
10 s
  • Royal Restoration 8
Supplies 1,480 in 24 h
3 4x2
-
+220
-
10 s
  • Royal Restoration 8
Supplies 2,400 in 24 h
4 4x2
-
+260
-
10 s
  • Royal Restoration 8
Supplies 3,500 in 24 h
5 4x2
-
+290
-
10 s
  • Royal Restoration 8
Supplies 4,900 in 24 h
6 4x2
-
+360
-
10 s
  • Royal Restoration 8
Magical Goods 1,420 in 24 h
7 4x2
-
+460
-
10 s
  • Royal Restoration 8
Magical Goods 1,710 in 24 h
8 4x2
-
+550
-
10 s
  • Royal Restoration 8
Magical Goods 2,200 in 24 h
9 4x2
-
+1,050
-
10 s
  • Royal Restoration 8
Mana 3,500 in 24 h
* Goods and relics will vary depending on the boosted goods of the player