Active Crevice

This crevice will spit out materials on specific intervals. It is dangerous but useful. Production pickup every 24 hours.

Race All
Type Cultural
Availability Event
Sellable Yes
Cap -
Connection
Main Hall (Elves)
Main Hall (Humans)
Set -
Chapter Size Population Culture Ranking Points Time Cost * Production * Effects
10 3x3
-
+1,890
-
10 s
  • Royal Restoration 9
Magical Goods 2,400 in 24 h
11 3x3
-
+2,300
-
10 s
  • Royal Restoration 9
Magical Goods 2,900 in 24 h
12 3x3
-
+2,800
-
10 s
  • Royal Restoration 9
Sentient Basic Goods 2,100 in 24 h
13 3x3
-
+3,500
-
10 s
  • Royal Restoration 9
Sentient Basic Goods 2,600 in 24 h
14 3x3
-
+4,200
-
10 s
  • Royal Restoration 9
Sentient Basic Goods 3,000 in 24 h
15 3x3
-
+5,000
-
10 s
  • Royal Restoration 9
Sentient Basic Goods 3,200 in 24 h
16 3x3
-
+6,100
-
10 s
  • Royal Restoration 9
Sentient Basic Goods 3,400 in 24 h
17 3x3
-
+7,000
-
10 s
  • Royal Restoration 9
Sentient Basic Goods 3,500 in 24 h
18 3x3
-
+8,300
-
10 s
  • Royal Restoration 9
Sentient Basic Goods 3,500 in 24 h
19 3x3
-
+10,100
-
10 s
  • Royal Restoration 9
Sentient Basic Goods 3,700 in 24 h
1 3x3
-
+240
-
10 s
  • Royal Restoration 9
Supplies 590 in 24 h
20 3x3
-
+12,200
-
10 s
  • Royal Restoration 9
Sentient Basic Goods 3,800 in 24 h
21 3x3
-
+14,600
-
10 s
  • Royal Restoration 9
Sentient Basic Goods 4,200 in 24 h
2 3x3
-
+270
-
10 s
  • Royal Restoration 9
Supplies 1,040 in 24 h
3 3x3
-
+330
-
10 s
  • Royal Restoration 9
Basic Goods 450 in 24 h
4 3x3
-
+380
-
10 s
  • Royal Restoration 9
Basic Goods 580 in 24 h
5 3x3
-
+430
-
10 s
  • Royal Restoration 9
Crafted Goods 770 in 24 h
6 3x3
-
+530
-
10 s
  • Royal Restoration 9
Crafted Goods 1,000 in 24 h
7 3x3
-
+680
-
10 s
  • Royal Restoration 9
Magical Goods 1,200 in 24 h
8 3x3
-
+820
-
10 s
  • Royal Restoration 9
Magical Goods 1,520 in 24 h
9 3x3
-
+1,550
-
10 s
  • Royal Restoration 9
Magical Goods 2,000 in 24 h
* Goods and relics will vary depending on the boosted goods of the player