Experimental Distillery

This marvelous distillery separates the mixtures into different potions. Sorcerers can experiment with different effects! Production pickup every 24 hours.

Race All
Type Cultural / Residential
Availability Event
Sellable Yes
Cap -
Connection
Main Hall (Elves)
Main Hall (Humans)
Set -
Chapter Size Population Culture Ranking Points Time Cost * Production * Effects
10 4x2
+330
+300
-
10 s
  • Royal Restoration 8
Magical Goods 3,100 in 24 h
11 4x2
+400
+360
-
10 s
  • Royal Restoration 8
Magical Goods 3,600 in 24 h
12 4x2
+490
+450
-
10 s
  • Royal Restoration 8
Magical Goods 4,600 in 24 h
13 4x2
+600
+540
-
10 s
  • Royal Restoration 8
Magical Goods 5,400 in 24 h
14 4x2
+730
+660
-
10 s
  • Royal Restoration 8
Magical Goods 6,200 in 24 h
15 4x2
+880
+790
-
10 s
  • Royal Restoration 8
Magical Goods 6,900 in 24 h
16 4x2
+1,060
+950
-
10 s
  • Royal Restoration 8
Magical Goods 7,200 in 24 h
17 4x2
+1,220
+1,100
-
10 s
  • Royal Restoration 8
Magical Goods 7,400 in 24 h
18 4x2
+1,450
+1,300
-
10 s
  • Royal Restoration 8
Magical Goods 8,200 in 24 h
19 4x2
+1,760
+1,590
-
10 s
  • Royal Restoration 8
Magical Goods 9,200 in 24 h
1 4x2
+41
+37
-
10 s
  • Royal Restoration 8
Supplies 740 in 24 h
20 4x2
+2,100
+1,920
-
10 s
  • Royal Restoration 8
Magical Goods 10,500 in 24 h
21 4x2
+2,500
+2,300
-
10 s
  • Royal Restoration 8
Magical Goods 11,800 in 24 h
2 4x2
+48
+43
-
10 s
  • Royal Restoration 8
Supplies 1,310 in 24 h
3 4x2
+57
+52
-
10 s
  • Royal Restoration 8
Basic Goods 570 in 24 h
4 4x2
+66
+60
-
10 s
  • Royal Restoration 8
Crafted Goods 660 in 24 h
5 4x2
+76
+68
-
10 s
  • Royal Restoration 8
Magical Goods 970 in 24 h
6 4x2
+93
+83
-
10 s
  • Royal Restoration 8
Magical Goods 1,250 in 24 h
7 4x2
+119
+107
-
10 s
  • Royal Restoration 8
Magical Goods 1,510 in 24 h
8 4x2
+143
+129
-
10 s
  • Royal Restoration 8
Magical Goods 1,920 in 24 h
9 4x2
+270
+240
-
10 s
  • Royal Restoration 8
Magical Goods 2,500 in 24 h
* Goods and relics will vary depending on the boosted goods of the player