Bandit

The versatile Bandits are fast enough to keep their distance from heavy melee units while dealing heavy damage to them.

Race Type Building Cost Training Time
Neutral Light Ranged Unit -
0
-
Name Type Race Damage Hitpoints Size Movement Range Attack Range Strike Back Initiative Attack Bonus Defense Bonus Abilities
mob_hblr_1 Bandit Light Ranged Unit Neutral 11 - 19 46 1 3 4 0 18
Heavy Melee Unit +70%
Mage Unit +20%
Heavy Melee Unit -60%
Mage Unit -20%
-
mob_hblr_2 Bandit II Light Ranged Unit Neutral 14 - 20 51 1 3 4 0 18
Heavy Melee Unit +80%
Mage Unit +20%
Heavy Melee Unit -70%
Mage Unit -20%
-
mob_hblr_3 Wily Bandit Light Ranged Unit Neutral 15 - 21 56 1 3 4 0 18
Heavy Melee Unit +80%
Mage Unit +20%
Heavy Melee Unit -70%
Mage Unit -20%
Dishonorable Tactics -10%