Thief

Thieves are flexible and agile melee fighters. Their big dagger does the most damage to light ranged units and mages.

Race
Neutral
Type
Light Melee Unit
Building
-
Cost
Training Time
-
Name Type Race Damage Hitpoints Size Movement Range Attack Range Strike Back Initiative Attack Bonus Defense Bonus Abilities
mob_eblm_1 Thief Light Melee Unit Neutral 18 - 24 98 1 3 1 1 10
Light Ranged Unit +50%
Mage Unit +50%
-
-
mob_eblm_2 Thief II Light Melee Unit Neutral 20 - 26 108 1 3 1 1 10
Light Ranged Unit +60%
Mage Unit +60%
-
-
mob_eblm_3 Nasty Thief Light Melee Unit Neutral 21 - 29 119 1 3 1 1 10
Light Ranged Unit +60%
Mage Unit +60%
-
Pickpocket -30%