Necromancy Faculty

A faculty that teaches dark magic and how to use it for the greater good - if you can resist to just use it for yourself.

Race Sorcerers and Dragons
Type Goods
Availability Standard
Sellable Yes
Cap -
Connection
Campus (Sorcerers and Dragons)
Set -
Level Size Population Culture Ranking Points Time Cost * Production * Effects
2 5x5
-
-
-
9:23 h
  • Coins 730,000
  • Supplies 22,000
  • Crystal Flasks 550
  • Arcane Scrolls 760
Soul Catchers 260 in 5 h costing
  • Silk 410
  • Mana 300
Necromancers 16 in 10 h costing
  • Apprentices 26
  • Mana 530
Alchemy Necromancers 15 in 20 h costing
  • Alchemists 24
  • Mana 740
Arcane Necromancers 9 in 8 h costing
  • Arcanologists 15
  • Mana 450
Production: 200%
3 5x5
-
-
-
9:58 h
  • Coins 760,000
  • Supplies 23,000
  • Crystal Flasks 780
  • Arcane Scrolls 970
Soul Catchers 340 in 5 h costing
  • Silk 550
  • Mana 400
Necromancers 22 in 10 h costing
  • Apprentices 36
  • Mana 710
Alchemy Necromancers 20 in 20 h costing
  • Alchemists 32
  • Mana 990
Arcane Necromancers 12 in 8 h costing
  • Arcanologists 20
  • Mana 600
Production: 300%
4 5x5
-
-
-
10:34 h
  • Coins 860,000
  • Supplies 26,000
  • Crystal Flasks 1,150
  • Arcane Scrolls 1,060
Soul Catchers 430 in 5 h costing
  • Silk 690
  • Mana 510
Necromancers 28 in 10 h costing
  • Apprentices 45
  • Mana 890
Alchemy Necromancers 25 in 20 h costing
  • Alchemists 40
  • Mana 1,240
Arcane Necromancers 15 in 8 h costing
  • Arcanologists 24
  • Mana 750
Production: 400%
1 5x5
-
-
-
8:50 h
  • Coins 650,000
  • Supplies 19,400
  • Crystal 3,900
  • Scrolls 3,600
Soul Catchers 175 in 5 h costing
  • Silk 280
  • Mana 210
Necromancers 11 in 10 h costing
  • Apprentices 18
  • Mana 370
Alchemy Necromancers 10 in 20 h costing
  • Alchemists 16
  • Mana 500
Arcane Necromancers 6 in 8 h costing
  • Arcanologists 10
  • Mana 300
Production: 100%
* Goods and relics will vary depending on the boosted goods of the player