Dwarven Armorer

Grants 50% more Health Point value for all of your Units. Bonus can be stacked. Expires after 5 days.

Race All
Type Expiring
Availability Event
Sellable Yes
Cap -
Connection
-
Set -
Chapter Size Population Culture Ranking Points Time Cost * Production * Effects
10 2x3
-
+260
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
11 2x3
-
+320
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
12 2x3
-
+400
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
13 2x3
-
+480
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
14 2x3
-
+590
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
15 2x3
-
+700
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
16 2x3
-
+850
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
17 2x3
-
+980
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
18 2x3
-
+1,160
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
19 2x3
-
+1,410
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
1 2x3
-
-
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
20 2x3
-
+1,710
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
21 2x3
-
+2,000
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
2 2x3
-
+38
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
3 2x3
-
+46
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
4 2x3
-
+53
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
5 2x3
-
+60
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
6 2x3
-
+74
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
7 2x3
-
+95
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
8 2x3
-
+114
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
9 2x3
-
+220
-
10 s
  • Royal Restoration 6
-
Troops Health: 50.00%
Expires In: 5 d
* Goods and relics will vary depending on the boosted goods of the player