News
Assorted update
Just a few minor updates to the battle simulator:
- Addition of a movement behaviour setting, allowing you to specify how your squads move in battle.
- Corrections to the, now renamed, target priority logic.
The building comparison pages have also received a few changes:
- Now you can compare buildings by the amount of coins or supplies that they produce.
- All buildings now have a checkbox that allow you to select if they ignore filters and always remain visible. Very useful for comparing buildings across different filters.
- By default, only 100 buildings are shown to improve performance in certain browsers.
Two new buildings have been added, which are rewards for the upcoming Halloween questline:
- Haunted Graveyard (Beta) - Cultural
- Windmill of Evil (Beta) - Cultural / Residential