Temple of the Toads

Originally built to pay homage to all the creatures that protect the harvest, it has become a magic center for all heavy ranged units, increasing their strength in battle and attracting more of them to your town.

Race
Halflings
Type
Ancient Wonder
Availability
Standard
Sellable
Yes
Set
-
Level Size Population Culture Ranking Points Time Cost * Production * Effects
1 6x3
-
-
-
6h 51m
  • Magical Goods 1,780 *
  • Magical Goods 6,700 *
  • Magical Goods 4,000 *
Production: 22.50 % of units per squad
Heavy Ranged Units Damage: 6 %
2 6x3
-
-
+149
12h 47m
  • Knowledge Points 149
  • Magical Goods Relic 3 *
  • Magical Goods Relic 1 *
  • Magical Goods Relic 1 *
Production: 26.25 % of units per squad
Heavy Ranged Units Damage: 7 %
3 6x3
-
-
+359
16h 50m
  • Knowledge Points 210
  • Magical Goods Relic 5 *
  • Magical Goods Relic 2 *
  • Magical Goods Relic 1 *
Production: 30.00 % of units per squad
Heavy Ranged Units Damage: 8 %
4 6x3
-
-
+629
19h 49m
  • Knowledge Points 270
  • Magical Goods Relic 5 *
  • Magical Goods Relic 2 *
  • Magical Goods Relic 1 *
Production: 33.75 % of units per squad
Heavy Ranged Units Damage: 9 %
5 6x3
-
-
+949
22h 8m
  • Knowledge Points 320
  • Magical Goods Relic 6 *
  • Magical Goods Relic 3 *
  • Magical Goods Relic 1 *
Production: 37.50 % of units per squad
Heavy Ranged Units Damage: 10 %
6 6x3
-
-
+949
1d
  • Magical Goods 4,400 *
  • Magical Goods 16,400 *
  • Magical Goods 9,800 *
Production: 45.00 % of units per squad
Heavy Ranged Units Damage: 12 %
7 6x3
-
-
+1,359
1d 1h
  • Knowledge Points 410
  • Magical Goods Relic 7 *
  • Magical Goods Relic 3 *
  • Magical Goods Relic 1 *
Production: 48.75 % of units per squad
Heavy Ranged Units Damage: 13 %
8 6x3
-
-
+1,819
1d 2h
  • Knowledge Points 460
  • Magical Goods Relic 8 *
  • Magical Goods Relic 3 *
  • Magical Goods Relic 1 *
Production: 52.50 % of units per squad
Heavy Ranged Units Damage: 14 %
9 6x3
-
-
+2,319
1d 4h
  • Knowledge Points 500
  • Magical Goods Relic 8 *
  • Magical Goods Relic 4 *
  • Magical Goods Relic 2 *
Production: 56.25 % of units per squad
Heavy Ranged Units Damage: 15 %
10 6x3
-
-
+2,859
1d 4h
  • Knowledge Points 540
  • Magical Goods Relic 8 *
  • Magical Goods Relic 4 *
  • Magical Goods Relic 2 *
Production: 60.00 % of units per squad
Heavy Ranged Units Damage: 16 %
11 6x3
-
-
+2,859
1d 5h
  • Magical Goods 7,700 *
  • Magical Goods 29,000 *
  • Magical Goods 17,200 *
Production: 67.50 % of units per squad
Heavy Ranged Units Damage: 18 %
12 6x3
-
-
+3,469
1d 6h
  • Knowledge Points 610
  • Magical Goods Relic 9 *
  • Magical Goods Relic 4 *
  • Magical Goods Relic 2 *
Production: 71.25 % of units per squad
Heavy Ranged Units Damage: 19 %
13 6x3
-
-
+4,119
1d 7h
  • Knowledge Points 650
  • Magical Goods Relic 9 *
  • Magical Goods Relic 4 *
  • Magical Goods Relic 2 *
Production: 75.00 % of units per squad
Heavy Ranged Units Damage: 20 %
14 6x3
-
-
+4,799
1d 7h
  • Knowledge Points 680
  • Magical Goods Relic 9 *
  • Magical Goods Relic 4 *
  • Magical Goods Relic 2 *
Production: 78.75 % of units per squad
Heavy Ranged Units Damage: 21 %
15 6x3
-
-
+5,519
1d 8h
  • Knowledge Points 720
  • Magical Goods Relic 9 *
  • Magical Goods Relic 4 *
  • Magical Goods Relic 2 *
Production: 82.50 % of units per squad
Heavy Ranged Units Damage: 22 %
16 6x3
-
-
+5,519
1d 9h
  • Magical Goods 11,900 *
  • Magical Goods 45,000 *
  • Magical Goods 27,000 *
Production: 90.00 % of units per squad
Heavy Ranged Units Damage: 24 %
17 6x3
-
-
+6,299
1d 9h
  • Knowledge Points 780
  • Magical Goods Relic 10 *
  • Magical Goods Relic 4 *
  • Magical Goods Relic 2 *
Production: 93.75 % of units per squad
Heavy Ranged Units Damage: 25 %
18 6x3
-
-
+7,109
1d 9h
  • Knowledge Points 810
  • Magical Goods Relic 10 *
  • Magical Goods Relic 4 *
  • Magical Goods Relic 2 *
Production: 97.50 % of units per squad
Heavy Ranged Units Damage: 26 %
19 6x3
-
-
+7,949
1d 10h
  • Knowledge Points 840
  • Magical Goods Relic 10 *
  • Magical Goods Relic 4 *
  • Magical Goods Relic 2 *
Production: 101.25 % of units per squad
Heavy Ranged Units Damage: 27 %
20 6x3
-
-
+8,819
1d 10h
  • Knowledge Points 870
  • Magical Goods Relic 10 *
  • Magical Goods Relic 5 *
  • Magical Goods Relic 2 *
Production: 105.00 % of units per squad
Heavy Ranged Units Damage: 28 %
21 6x3
-
-
+8,819
1d 11h
  • Magical Goods 17,200 *
  • Magical Goods 65,000 *
  • Magical Goods 39,000 *
Production: 112.50 % of units per squad
Heavy Ranged Units Damage: 30 %
22 6x3
-
-
+9,749
1d 11h
  • Knowledge Points 930
  • Magical Goods Relic 10 *
  • Magical Goods Relic 5 *
  • Magical Goods Relic 2 *
Production: 116.25 % of units per squad
Heavy Ranged Units Damage: 31 %
23 6x3
-
-
+10,709
1d 11h
  • Knowledge Points 960
  • Magical Goods Relic 10 *
  • Magical Goods Relic 5 *
  • Magical Goods Relic 2 *
Production: 120.00 % of units per squad
Heavy Ranged Units Damage: 32 %
24 6x3
-
-
+11,689
1d 12h
  • Knowledge Points 980
  • Magical Goods Relic 10 *
  • Magical Goods Relic 5 *
  • Magical Goods Relic 2 *
Production: 123.75 % of units per squad
Heavy Ranged Units Damage: 33 %
25 6x3
-
-
+12,699
1d 12h
  • Knowledge Points 1,010
  • Magical Goods Relic 10 *
  • Magical Goods Relic 5 *
  • Magical Goods Relic 2 *
Production: 127.50 % of units per squad
Heavy Ranged Units Damage: 34 %
* Goods and relics will vary depending on the boosted goods of the player